Gear overview

Bolley
Beast Mastery · PhysicalDps · Phase3

Average item level: 116.0 · GearScore: 1672

Average item level is over the 16 equipped items this run recorded, excluding shirt and tabard; an empty slot counts in neither the total nor the divisor.

GearScore reproduces the GearScoreTBCClassic addon's formula, for comparison with other players only. It ignores stats and gems entirely, and counts only whether a slot carries an enchant, not how good that enchant is — it is not audit advice.

MainHand
Sonic Spear
Sonic Spear
No enchant
OffHand

Nothing equipped

Ranged
Steelhawk Crossbow
Steelhawk Crossbow
No enchant

Bolley (thunderstrike, eu)

View on classicwowarmory.com

Data as of: 2026-05-11 15:52:38Z (character's last logout, not the present moment)

Notes

  • Stat weights are 'P1 BM' (NearestEarlier) — no set is published for this exact phase.
  • Several builds share this spec; scored with 'P1 BM'. Alternatives: P1 SV.
  • 5 best-in-slot suggestions were withheld (Legs, Feet, Finger2, MainHand, Ranged). Your gear currently reaches the melee hit cap, and equipping any of those pieces on its own would take you back below it — the list only reaches that cap as a complete set, so they are safe to wear once the stat is made up elsewhere.

⛔ Critical (9)

  • Head has no enchant.
    'Cowl of Defiance' — 19 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Shoulder has no enchant.
    'Demon Stalker Shoulderguards' — 25 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Back has no enchant.
    'Drape of the Dark Reavers' — 12 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Chest has no enchant.
    'Demon Stalker Harness' — 16 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Wrist has no enchant.
    'Stalker's War Bands' — 9 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Hands has no enchant.
    'Gloves of Quickening' — 22 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Feet has no enchant.
    'Fiend Slayer Boots' — 15 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • MainHand has no enchant.
    'Sonic Spear' — 20 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Ranged has no enchant.
    'Steelhawk Crossbow' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data

⚠ Warning (5)

  • Legs's enchant differs from best-in-slot.
    EP change: +6.44
    preset 'p3_bm'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
  • Shoulder could be gemmed better.
    Suggested: 'Delicate Crimson Spinel', 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).
    EP change: +20.00
    'P1 BM' weights (NearestEarlier)
  • Chest could be gemmed better.
    Suggested: 'Delicate Crimson Spinel', 'Delicate Crimson Spinel', 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).
    EP change: +30.00
    'P1 BM' weights (NearestEarlier)
  • Hands could be gemmed better.
    Suggested: 'Delicate Crimson Spinel', 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).
    EP change: +20.00
    'P1 BM' weights (NearestEarlier)
  • Feet could be gemmed better.
    Suggested: 'Delicate Crimson Spinel', 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).
    EP change: +20.00
    'P1 BM' weights (NearestEarlier)

ℹ Info — by slot (15)

SlotAlternatives (ranked by EP change)
Head
  • BiS target +53.49 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Neck
  • BiS target +40.48 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +21.69 EP
    BiS path from p1_bm, p3_bm; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Shoulder
  • BiS target +47.66 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +12.86 EP
    BiS path from p2_bm, p3_bm; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Back
  • BiS target +15.56 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Chest
  • BiS target +43.10 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +19.39 EP
    BiS path from p2_bm, p3_bm; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Wrist
  • BiS target +26.79 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +16.51 EP
    BiS path from p2_bm, p3_bm; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Hands
  • BiS target +50.13 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Waist
  • BiS target +42.29 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +29.40 EP
    'Belt of Deep Shadow' (P2) → 'Boneweave Girdle' (P3, goal).
    BiS path from p2_bm, p3_bm; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Finger1
  • BiS target +3.18 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Trinket1
  • BiS target +9.79 EP
    preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated

Other Info findings (2)

  • Finger1 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Ring of the Recalcitrant' — 4 enchant(s) available for this slot.
    preset 'p3_bm'; that list names no enchant for this slot, so a bare slot matches it rather than falling short of it; enchant availability derived from the vendored enchant data
  • Finger2 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Ravenclaw Band' — 4 enchant(s) available for this slot.
    preset 'p3_bm'; that list names no enchant for this slot, so a bare slot matches it rather than falling short of it; enchant availability derived from the vendored enchant data