Gear overview

Average item level: 118.1 · GearScore: 1770

Average item level is over the 16 equipped items this run recorded, excluding shirt and tabard; an empty slot counts in neither the total nor the divisor.

GearScore reproduces the GearScoreTBCClassic addon's formula, for comparison with other players only. It ignores stats and gems entirely, and counts only whether a slot carries an enchant, not how good that enchant is — it is not audit advice.

Head
Demon Stalker Greathelm
Demon Stalker Greathelm
Item level 120
Enchant: Glyph of Ferocity
Gems:
Socket bonus earned
Demon Stalker Greathelm
Item level 120
  • +35 Agility
  • +28 Stamina
  • +27 Intellect
  • +66 Attack Power
  • +66 Ranged Attack Power
  • +687 Armor
Sockets:
Socket bonus earned
Neck
Worgen Claw Necklace
Worgen Claw Necklace
Item level 115
Worgen Claw Necklace
Item level 115
  • +20 Agility
  • +21 Stamina
  • +42 Attack Power
  • +42 Ranged Attack Power
  • +17 Melee Hit Rating
  • Drops from Attumen the Huntsman in Karazhan
Shoulder
Rift Stalker Mantle
Rift Stalker Mantle
Item level 133
Enchant: Greater Inscription of Vengeance
Gems:
Socket bonus earned
Rift Stalker Mantle
Item level 133
  • +26 Agility
  • +26 Stamina
  • +24 Intellect
  • +52 Attack Power
  • +52 Ranged Attack Power
  • +13 Melee Hit Rating
  • +700 Armor
Sockets:
Socket bonus earned
Back
Blood Knight War Cloak
Blood Knight War Cloak
Item level 110
Enchant: Enchant Cloak - Greater Agility
Blood Knight War Cloak
Item level 110
  • +23 Agility
  • +22 Stamina
  • +48 Attack Power
  • +48 Ranged Attack Power
  • +93 Armor
Chest
Rift Stalker Hauberk
Rift Stalker Hauberk
Item level 133
No enchant
Gems:
Socket bonus earned
Rift Stalker Hauberk
Item level 133
  • +40 Agility
  • +40 Stamina
  • +19 Intellect
  • +80 Attack Power
  • +80 Ranged Attack Power
  • +19 Melee Hit Rating
  • +934 Armor
  • +7 MP5
Sockets:
Socket bonus earned
Wrist
Bands of the Celestial Archer
Bands of the Celestial Archer
Item level 128
No enchant
Bands of the Celestial Archer
Item level 128
  • +17 Agility
  • +24 Intellect
  • +48 Attack Power
  • +48 Ranged Attack Power
  • +17 Melee Crit Rating
  • +394 Armor
  • Drops from NPC 0 in Tempest Keep
Hands
Beast Lord Handguards
Beast Lord Handguards
Item level 115
Enchant: Enchant Gloves - Superior Agility
Gems:
Socket bonus earned
Beast Lord Handguards
Item level 115
  • +25 Agility
  • +12 Stamina
  • +17 Intellect
  • +34 Attack Power
  • +34 Ranged Attack Power
  • +407 Armor
Sockets:
Socket bonus earned
  • Drops from Warchief Kargath Bladefist in The Shattered Halls
  • Drops from Warchief Kargath Bladefist in The Shattered Halls
Waist
Girdle of the Prowler
Girdle of the Prowler
Item level 115
Girdle of the Prowler
Item level 115
  • +25 Agility
  • +21 Stamina
  • +22 Intellect
  • +48 Attack Power
  • +48 Ranged Attack Power
  • +17 Melee Hit Rating
  • +457 Armor
  • +6 MP5
  • Drops from Terestian Illhoof in Karazhan
Legs
Void Reaver Greaves
Void Reaver Greaves
Item level 128
No enchant
Gems:
Socket bonus earned
Void Reaver Greaves
Item level 128
  • +37 Agility
  • +33 Stamina
  • +24 Intellect
  • +88 Attack Power
  • +88 Ranged Attack Power
  • +787 Armor
Sockets:
Socket bonus earned
  • Drops from Void Reaver in Tempest Keep
Feet
Fiend Slayer Boots
Fiend Slayer Boots
Item level 115
Enchant: Enchant Boots - Dexterity
Gems:
Socket bonus earned
Fiend Slayer Boots
Item level 115
  • +26 Agility
  • +24 Stamina
  • +16 Intellect
  • +34 Attack Power
  • +34 Ranged Attack Power
  • +17 Melee Hit Rating
  • +558 Armor
Sockets:
Socket bonus earned
  • Drops from NPC 0 in Karazhan
Finger1
Violet Signet of the Master Assassin
Violet Signet of the Master Assassin
Item level 130
No enchant (requires Enchanting)
Violet Signet of the Master Assassin
Item level 130
  • +28 Stamina
  • +56 Attack Power
  • +56 Ranged Attack Power
  • +25 Melee Hit Rating
Finger2
Kaylaan's Signet
Kaylaan's Signet
Item level 109
No enchant (requires Enchanting)
Kaylaan's Signet
Item level 109
  • +15 Agility
  • +50 Attack Power
  • +50 Ranged Attack Power
  • +10 Melee Hit Rating
Trinket1
Bloodlust Brooch
Bloodlust Brooch
Item level 110
Bloodlust Brooch
Item level 110
  • +72 Attack Power
  • +72 Ranged Attack Power
  • On use: +278 Attack Power, +278 Ranged Attack Power (120s cooldown, 20s duration)
Trinket2
Bladefist's Breadth
Bladefist's Breadth
Item level 88
Bladefist's Breadth
Item level 88
  • +26 Melee Crit Rating
  • On use: +200 Attack Power, +200 Ranged Attack Power (90s cooldown, 15s duration)
MainHand
Sonic Spear
Sonic Spear
Item level 115
Enchant: Enchant 2H Weapon - Major Agility
Sonic Spear
Item level 115
  • +35 Agility
  • +30 Stamina
  • +62 Attack Power
  • +62 Ranged Attack Power
  • +24 Melee Hit Rating
  • Drops from Murmur in Shadow Labyrinth
  • Drops from Murmur in Shadow Labyrinth
Ranged
Sunfury Bow of the Phoenix
Sunfury Bow of the Phoenix
Item level 125
Enchant: Stabilitzed Eternium Scope
Sunfury Bow of the Phoenix
Item level 125
  • +19 Agility
  • +34 Attack Power
  • +34 Ranged Attack Power
  • Drops from Prince Malchezaar in Karazhan

Lexerium (thunderstrike, eu)

View on classicwowarmory.com

Spec: Survival · Role: PhysicalDps · Phase: Phase2

Data as of: 2026-08-02 20:03:41Z (character's last logout, not the present moment)

Notes

  • The vendored game dataset needed 4 correction(s) for anomalies found in the upstream data while loading; this audit used the corrected values.
  • Stat weights are 'P1 SV' (NearestEarlier) — no set is published for this exact phase.
  • Several builds share this spec; scored with 'P1 SV'. Alternatives: P1 BM.
  • At least one suggested item requires a profession to use (see that finding's detail for which one); it is still suggested because it may be the best option, but the Classic API exposes no profession data, so whether the audited character actually has that profession has not been verified.
  • At least one finding involves an item whose proc or on-use effect could not be valued from the vendored data (see that finding's detail for which one); its EP number is therefore a floor, not a total — the item may be worth more than shown.

⛔ Critical (3)

  • Chest has no enchant.
    'Rift Stalker Hauberk' — 16 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Wrist has no enchant.
    'Bands of the Celestial Archer' — 9 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Legs has no enchant.
    'Void Reaver Greaves' — 22 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data

⚠ Warning (1)

  • Hands could be gemmed better.
    Suggested: Smooth Ornate Dawnstone, Bold Ornate Ruby (socket bonus deliberately forfeited — the gems are worth more).
    EP gain: +6.89
    'P1 SV' weights (NearestEarlier)

ℹ Info — by slot (35)

SlotAlternatives (ranked by EP gain)
Head
  • Upgrade +10.80 EP
    'Demon Stalker Greathelm' → 'Merciless Gladiator's Chain Helm' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +10.14 EP
    'Demon Stalker Greathelm' → 'Surestrike Goggles v2.0' — crafted (Engineering) — requires Engineering, which the API does not report — 'Surestrike Goggles v2.0' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +8.34 EP
    BiS is 'Rift Stalker Helm'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Neck
  • Upgrade +19.03 EP
    'Worgen Claw Necklace' → 'Telonicus's Pendant of Mayhem' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +19.03 EP
    BiS is 'Telonicus's Pendant of Mayhem'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +10.43 EP
    'Worgen Claw Necklace' → 'Choker of Animalistic Fury' — drops from The Lurker Below in Serpentshrine Cavern
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Shoulder
  • Upgrade +12.82 EP
    'Rift Stalker Mantle' → 'Mantle of the Tireless Tracker' — drops from Morogrim Tidewalker in Serpentshrine Cavern
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Back
  • Upgrade +14.20 EP
    'Blood Knight War Cloak' → 'Thalassian Wildercloak' — drops from Kael'thas Sunstrider in Tempest Keep
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +14.20 EP
    BiS is 'Thalassian Wildercloak'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +10.12 EP
    'Blood Knight War Cloak' → 'Black-Iron Battlecloak' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Chest
  • Upgrade +11.72 EP
    'Rift Stalker Hauberk' → 'Ranger-General's Chestguard' — drops from Hydross the Unstable in Serpentshrine Cavern
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +11.72 EP
    BiS is 'Ranger-General's Chestguard'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Wrist
  • BiS target +2.16 EP
    BiS is 'Vambraces of Ending'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Hands
  • BiS target +13.51 EP
    BiS is 'Gloves of Dexterous Manipulation'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Waist
  • BiS target +33.51 EP
    BiS is 'Belt of Deep Shadow'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +33.48 EP
    'Girdle of the Prowler' → 'Belt of the Black Eagle' — crafted (Leatherworking)
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +12.71 EP
    'Girdle of the Prowler' → 'Ebon Netherscale Belt' — crafted (Leatherworking) — requires Leatherworking, which the API does not report
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +11.49 EP
    'Girdle of the Prowler' → 'Veteran's Chain Girdle' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Feet
  • Upgrade +20.96 EP
    'Fiend Slayer Boots' → 'Cobra-Lash Boots' — drops from Lady Vashj in Serpentshrine Cavern
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +20.96 EP
    BiS is 'Cobra-Lash Boots'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +20.89 EP
    'Fiend Slayer Boots' → 'Star-Strider Boots' — drops from High Astromancer Solarian in Tempest Keep
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +11.38 EP
    'Fiend Slayer Boots' → 'Boots of the Crimson Hawk' — crafted (Leatherworking) — requires Leatherworking, which the API does not report
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Finger1
  • Upgrade +25.41 EP
    'Violet Signet of the Master Assassin' → 'Band of the Ranger-General' — drops from Kael'thas Sunstrider in Tempest Keep
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +21.83 EP
    'Violet Signet of the Master Assassin' → 'Ring of the Recalcitrant' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +20.99 EP
    'Violet Signet of the Master Assassin' → 'Band of Eternity' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +20.99 EP
    BiS is 'Band of Eternity'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Finger2
  • BiS target +10.34 EP
    BiS is 'Ring of the Recalcitrant'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Trinket2
  • Upgrade +21.83 EP
    'Bladefist's Breadth' → 'Dragonspine Trophy' — drops from Gruul the Dragonkiller in Gruul's Lair
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +21.83 EP
    BiS is 'Dragonspine Trophy'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +15.18 EP
    'Bladefist's Breadth' → 'Empty Mug of Direbrew' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +10.12 EP
    'Bladefist's Breadth' → 'Slayer's Crest' — drops from Sapphiron in Naxxramas
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
MainHand
  • BiS target +46.72 EP
    BiS is 'Twinblade of the Phoenix'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +11.64 EP
    'Sonic Spear' → 'Merciless Gladiator's Painsaw' — source unknown
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Ranged
  • Upgrade +39.36 EP
    'Sunfury Bow of the Phoenix' → 'Netherstrand Longbow' — drops from NPC 0 in Tempest Keep — 'Netherstrand Longbow' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total
    'P1 SV' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target -2.44 EP
    BiS is 'Serpent Spine Longbow'.
    preset 'phase_2_sv_2h_6p' (best fit of 2 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated

Other Info findings (2)

  • Finger1 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Violet Signet of the Master Assassin' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Finger2 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Kaylaan's Signet' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data