- Melee hit is 65 short of the cap.
77 / 142 rating.
gear only (no buffs); no talent hit-reduction was modelled, so the requirement shown is the untalented figure and may overstate the gap
- Head's enchant differs from best-in-slot.
EP change: +64.56
preset 'p3'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
- Back's enchant differs from best-in-slot.
EP change: +20.28
preset 'p3'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
- Feet's enchant differs from best-in-slot.
EP change: +10.14
preset 'p3'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
- Feet could be gemmed better.
EP change: +30.13
'P3 (WiP)' weights (ExactPhase)
- Feet differs from best-in-slot.
EP change: +34.93
preset 'p3'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Trinket1 differs from best-in-slot.
EP change: +105.65
preset 'p3'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Head has a 2-step path to best-in-slot.
EP change: +55.98
BiS path from p2, p3; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Shoulder has a 2-step path to best-in-slot.
EP change: +35.39
BiS path from p2, p3; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Wrist has no enchant.
before: [Critical] Wrist has no enchant. ('Bracers of Shackled Souls' — 9 enchant(s) available for this slot.)
after: [Critical] Wrist has no enchant. ('Wraps of Precise Flight' — 9 enchant(s) available for this slot.)
Shoulder's enchant differs from best-in-slot.
before: [Warning] Shoulder's enchant differs from best-in-slot. ('Inscription of Endurance' → 'Greater Inscription of Vengeance')
after: [Warning] Shoulder's enchant differs from best-in-slot. ('Inscription of Vengeance' → 'Greater Inscription of Vengeance')
Head could be gemmed better.
before: [Warning] Head could be gemmed better. (Suggested: 'Bold Crimson Spinel' (earns the socket bonus).)
after: [Warning] Head could be gemmed better. (Suggested: 'Inscribed Pyrestone' (earns the socket bonus).)
Expertise is 93 short of the cap.
before: [Warning] Expertise is 103 short of the cap. (0 / 103 rating.)
after: [Warning] Expertise is 93 short of the cap. (10 / 103 rating.)
Head differs from best-in-slot.
before: [Info] Head differs from best-in-slot. (BiS is 'Cursed Vision of Sargeras'.)
after: [Info] Head differs from best-in-slot. (BiS is 'Cursed Vision of Sargeras'.)
Neck differs from best-in-slot.
before: [Info] Neck differs from best-in-slot. (BiS is 'Choker of Endless Nightmares'.)
after: [Info] Neck differs from best-in-slot. (BiS is 'Choker of Endless Nightmares'.)
Shoulder differs from best-in-slot.
before: [Info] Shoulder differs from best-in-slot. (BiS is 'Swiftstrike Shoulders'. — requires Leatherworking, which the API does not report)
after: [Info] Shoulder differs from best-in-slot. (BiS is 'Swiftstrike Shoulders'. — requires Leatherworking, which the API does not report)
Back differs from best-in-slot.
before: [Info] Back differs from best-in-slot. (BiS is 'Shadowmoon Destroyer's Drape'.)
after: [Info] Back differs from best-in-slot. (BiS is 'Shadowmoon Destroyer's Drape'.)
Chest differs from best-in-slot.
before: [Info] Chest differs from best-in-slot. (BiS is 'Midnight Chestguard'.)
after: [Info] Chest differs from best-in-slot. (BiS is 'Midnight Chestguard'.)
Wrist differs from best-in-slot.
before: [Info] Wrist differs from best-in-slot. (BiS is 'Deadly Cuffs'.)
after: [Info] Wrist differs from best-in-slot. (BiS is 'Deadly Cuffs'.)
Finger1 differs from best-in-slot.
before: [Info] Finger1 differs from best-in-slot. (BiS is 'Stormrage Signet Ring'.)
after: [Info] Finger1 differs from best-in-slot. (BiS is 'Stormrage Signet Ring'.)
Finger2 differs from best-in-slot.
before: [Info] Finger2 differs from best-in-slot. (BiS is 'Band of the Ranger-General'.)
after: [Info] Finger2 differs from best-in-slot. (BiS is 'Band of the Ranger-General'.)
Trinket2 differs from best-in-slot.
before: [Info] Trinket2 differs from best-in-slot. (BiS is 'Madness of the Betrayer'.)
after: [Info] Trinket2 differs from best-in-slot. (BiS is 'Madness of the Betrayer'.)
Finger1 has a 2-step path to best-in-slot.
before: [Info] Finger1 has a 2-step path to best-in-slot. ('Band of the Ranger-General' (P2) → 'Stormrage Signet Ring' (P3, goal).)
after: [Info] Finger1 has a 2-step path to best-in-slot. ('Band of the Ranger-General' (P2) → 'Stormrage Signet Ring' (P3, goal).)