- Head's enchant differs from best-in-slot.
EP change: +2.04
preset 'p3'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
- Hands's enchant differs from best-in-slot.
EP change: +13.40
preset 'p3'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
- OffHand's enchant differs from best-in-slot.
EP change: +3.90
preset 'p3'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
- Hands could be gemmed better.
EP change: +9.00
'P4' weights (NearestLater)
- Head differs from best-in-slot.
EP change: +99.03
preset 'p3'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Ranged differs from best-in-slot.
EP change: +0.00
preset 'p3'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Head has a 2-step path to best-in-slot.
EP change: +29.60
BiS path from p2, p3; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- OffHand has a 2-step path to best-in-slot.
EP change: +68.70
BiS path from p1, p3; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Chest could be gemmed better.
before: [Warning] Chest could be gemmed better. (Suggested: 'Solid Empyrean Sapphire', 'Solid Empyrean Sapphire', 'Solid Empyrean Sapphire' (socket bonus deliberately forfeited — the gems are worth more).)
after: [Warning] Chest could be gemmed better. (Suggested: 'Solid Empyrean Sapphire', 'Solid Empyrean Sapphire', 'Solid Empyrean Sapphire' (socket bonus deliberately forfeited — the gems are worth more).)
Neck differs from best-in-slot.
before: [Info] Neck differs from best-in-slot. (BiS is 'Vindicator's Pendant of Dominance'.)
after: [Info] Neck differs from best-in-slot. (BiS is 'Vindicator's Pendant of Dominance'.)
Back differs from best-in-slot.
before: [Info] Back differs from best-in-slot. (BiS is 'Phoenix-Wing Cloak'.)
after: [Info] Back differs from best-in-slot. (BiS is 'Phoenix-Wing Cloak'.)
Chest differs from best-in-slot.
before: [Info] Chest differs from best-in-slot. (BiS is 'Lightbringer Chestguard'.)
after: [Info] Chest differs from best-in-slot. (BiS is 'Lightbringer Chestguard'.)
Wrist differs from best-in-slot.
before: [Info] Wrist differs from best-in-slot. (BiS is 'The Seeker's Wristguards'.)
after: [Info] Wrist differs from best-in-slot. (BiS is 'The Seeker's Wristguards'.)
Hands differs from best-in-slot.
before: [Info] Hands differs from best-in-slot. (BiS is 'Lightbringer Handguards'.)
after: [Info] Hands differs from best-in-slot. (BiS is 'Lightbringer Handguards'.)
Legs differs from best-in-slot.
before: [Info] Legs differs from best-in-slot. (BiS is 'Lightbringer Legguards'.)
after: [Info] Legs differs from best-in-slot. (BiS is 'Lightbringer Legguards'.)
Feet differs from best-in-slot.
before: [Info] Feet differs from best-in-slot. (BiS is 'Tide-stomper's Greaves'.)
after: [Info] Feet differs from best-in-slot. (BiS is 'Tide-stomper's Greaves'.)
OffHand differs from best-in-slot.
before: [Info] OffHand differs from best-in-slot. (BiS is 'Bulwark of Azzinoth'. — 'Bulwark of Azzinoth' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total)
after: [Info] OffHand differs from best-in-slot. (BiS is 'Bulwark of Azzinoth'. — 'Bulwark of Azzinoth' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total)
Neck has a 2-step path to best-in-slot.
before: [Info] Neck has a 2-step path to best-in-slot. ('The Darkener's Grasp' (P2) → 'Vindicator's Pendant of Dominance' (P3, goal).)
after: [Info] Neck has a 2-step path to best-in-slot. ('The Darkener's Grasp' (P2) → 'Vindicator's Pendant of Dominance' (P3, goal).)
Shoulder has a 2-step path to best-in-slot.
before: [Info] Shoulder has a 2-step path to best-in-slot. ('Justicar Shoulderguards' (P1) → 'Lightbringer Shoulderguards' (P3, goal).)
after: [Info] Shoulder has a 2-step path to best-in-slot. ('Justicar Shoulderguards' (P1) → 'Lightbringer Shoulderguards' (P3, goal).)
Waist has a 2-step path to best-in-slot.
before: [Info] Waist has a 2-step path to best-in-slot. ('Belt of the Guardian' (P2) → 'Girdle of Mighty Resolve' (P3, goal).)
after: [Info] Waist has a 2-step path to best-in-slot. ('Belt of the Guardian' (P2) → 'Girdle of Mighty Resolve' (P3, goal).)
Legs has a 2-step path to best-in-slot.
before: [Info] Legs has a 2-step path to best-in-slot. ('Crystalforge Legguards' (P2) → 'Lightbringer Legguards' (P3, goal).)
after: [Info] Legs has a 2-step path to best-in-slot. ('Crystalforge Legguards' (P2) → 'Lightbringer Legguards' (P3, goal).)