- Melee hit is 5 short of the cap.
137 / 142 rating.
gear only (no buffs); no talent hit-reduction was modelled, so the requirement shown is the untalented figure and may overstate the gap
- MainHand's enchant differs from best-in-slot.
EP change: +10.00
preset 'p3_bm'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
- MainHand is not gemmed as the best-in-slot list says.
EP change: +13.58
preset 'p3_bm'; recommendation follows the character's BiS gear preset for this item, not the highest-scoring gem set -- the EP delta is shown for reference and is not filtered by the gem margin, since the preset's pick may legitimately score lower under this character's own weights; 'P1 BM' weights (NearestEarlier)
- Chest differs from best-in-slot.
EP change: +22.38
preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Hands differs from best-in-slot.
EP change: +42.17
preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Legs differs from best-in-slot.
EP change: +18.94
preset 'p3_bm'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
- Legs has a 2-step path to best-in-slot.
EP change: +24.78
BiS path from p2_bm, p3_bm; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Waist could be gemmed better.
before: [Warning] Waist could be gemmed better. (Suggested: 'Delicate Crimson Spinel', 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).)
after: [Warning] Waist could be gemmed better. (Suggested: 'Delicate Crimson Spinel', 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).)
Head differs from best-in-slot.
before: [Info] Head differs from best-in-slot. (BiS is 'Cursed Vision of Sargeras'.)
after: [Info] Head differs from best-in-slot. (BiS is 'Cursed Vision of Sargeras'.)
Neck differs from best-in-slot.
before: [Info] Neck differs from best-in-slot. (BiS is 'Choker of Endless Nightmares'.)
after: [Info] Neck differs from best-in-slot. (BiS is 'Choker of Endless Nightmares'.)
Shoulder differs from best-in-slot.
before: [Info] Shoulder differs from best-in-slot. (BiS is 'Gronnstalker's Spaulders'.)
after: [Info] Shoulder differs from best-in-slot. (BiS is 'Gronnstalker's Spaulders'.)
Back differs from best-in-slot.
before: [Info] Back differs from best-in-slot. (BiS is 'Shadowmoon Destroyer's Drape'.)
after: [Info] Back differs from best-in-slot. (BiS is 'Shadowmoon Destroyer's Drape'.)
Waist differs from best-in-slot.
before: [Info] Waist differs from best-in-slot. (BiS is 'Boneweave Girdle'.)
after: [Info] Waist differs from best-in-slot. (BiS is 'Boneweave Girdle'.)
Feet differs from best-in-slot.
before: [Info] Feet differs from best-in-slot. (BiS is 'Shadowmaster's Boots'.)
after: [Info] Feet differs from best-in-slot. (BiS is 'Shadowmaster's Boots'.)
Finger1 differs from best-in-slot.
before: [Info] Finger1 differs from best-in-slot. (BiS is 'Stormrage Signet Ring'.)
after: [Info] Finger1 differs from best-in-slot. (BiS is 'Stormrage Signet Ring'.)
Trinket1 differs from best-in-slot.
before: [Info] Trinket1 differs from best-in-slot. (BiS is 'Madness of the Betrayer'.)
after: [Info] Trinket1 differs from best-in-slot. (BiS is 'Madness of the Betrayer'.)
Back has a 3-step path to best-in-slot.
before: [Info] Back has a 3-step path to best-in-slot. ('Vengeance Wrap' (P1) → 'Thalassian Wildercloak' (P2) → 'Shadowmoon Destroyer's Drape' (P3, goal).)
after: [Info] Back has a 3-step path to best-in-slot. ('Vengeance Wrap' (P1) → 'Thalassian Wildercloak' (P2) → 'Shadowmoon Destroyer's Drape' (P3, goal).)