Gear overview

Average item level: 125.9 · GearScore: 1980

Average item level is over the 17 equipped items this run recorded, excluding shirt and tabard; an empty slot counts in neither the total nor the divisor.

GearScore reproduces the GearScoreTBCClassic addon's formula, for comparison with other players only. It ignores stats and gems entirely, and counts only whether a slot carries an enchant, not how good that enchant is — it is not audit advice.

Head
Deathmantle Helm
Deathmantle Helm
Item level 133
Enchant: Glyph of Ferocity
Gems:
Socket bonus earned
Deathmantle Helm
Item level 133
  • +39 Agility
  • +48 Stamina
  • +78 Attack Power
  • +78 Ranged Attack Power
  • +25 Melee Crit Rating
  • +341 Armor
Sockets:
Socket bonus earned
Neck
Worgen Claw Necklace
Worgen Claw Necklace
Item level 115
Worgen Claw Necklace
Item level 115
  • +20 Agility
  • +21 Stamina
  • +42 Attack Power
  • +42 Ranged Attack Power
  • +17 Melee Hit Rating
  • Drops from Attumen the Huntsman in Karazhan
Shoulder
Deathmantle Shoulderpads
Deathmantle Shoulderpads
Item level 133
Enchant: Greater Inscription of Vengeance
Gems:
Socket bonus not earned
Deathmantle Shoulderpads
Item level 133
  • +34 Agility
  • +37 Stamina
  • +54 Attack Power
  • +54 Ranged Attack Power
  • +13 Melee Crit Rating
  • +314 Armor
Sockets:
Socket bonus forfeited
Back
Drape of the Dark Reavers
Drape of the Dark Reavers
Item level 115
Enchant: Enchant Cloak - Greater Agility
Drape of the Dark Reavers
Item level 115
  • +24 Agility
  • +21 Stamina
  • +34 Attack Power
  • +34 Ranged Attack Power
  • +17 Melee Hit Rating
  • +97 Armor
  • Drops from Shade of Aran in Karazhan
Chest
Bloodsea Brigand's Vest
Bloodsea Brigand's Vest
Item level 128
Enchant: Enchant Chest - Exceptional Stats
Gems:
Socket bonus earned
Bloodsea Brigand's Vest
Item level 128
  • +24 Stamina
  • +92 Attack Power
  • +92 Ranged Attack Power
  • +27 Melee Hit Rating
  • +36 Melee Crit Rating
  • +404 Armor
Sockets:
Socket bonus earned
  • Drops from Fathom-Lord Karathress in Serpentshrine Cavern
Wrist
Vambraces of Ending
Vambraces of Ending
Item level 128
Enchant: Enchant Bracer - Assault
Gems:
Socket bonus not earned
Vambraces of Ending
Item level 128
  • +24 Agility
  • +24 Stamina
  • +52 Attack Power
  • +52 Ranged Attack Power
  • +177 Armor
Sockets:
Socket bonus forfeited
  • Drops from High Astromancer Solarian in Tempest Keep
Hands
Deathmantle Handguards
Deathmantle Handguards
Item level 133
Enchant: Enchant Gloves - Superior Agility
Deathmantle Handguards
Item level 133
  • +36 Agility
  • +34 Stamina
  • +70 Attack Power
  • +70 Ranged Attack Power
  • +24 Melee Hit Rating
  • +262 Armor
Waist
Belt of One-Hundred Deaths
Belt of One-Hundred Deaths
Item level 138
Gems:
Socket bonus earned
Belt of One-Hundred Deaths
Item level 138
  • +29 Agility
  • +25 Stamina
  • +74 Attack Power
  • +74 Ranged Attack Power
  • +25 Expertise Rating
  • +244 Armor
Sockets:
Socket bonus earned
  • Drops from Lady Vashj in Serpentshrine Cavern
Legs
Deathmantle Legguards
Deathmantle Legguards
Item level 133
Enchant: Nethercobra Leg Armor
Gems:
Socket bonus not earned
Deathmantle Legguards
Item level 133
  • +47 Agility
  • +49 Stamina
  • +86 Attack Power
  • +86 Ranged Attack Power
  • +26 Melee Crit Rating
  • +367 Armor
Sockets:
Socket bonus forfeited
Feet
Edgewalker Longboots
Edgewalker Longboots
Item level 115
Enchant: Enchant Boots - Dexterity
Gems:
Socket bonus earned
Edgewalker Longboots
Item level 115
  • +29 Agility
  • +28 Stamina
  • +44 Attack Power
  • +44 Ranged Attack Power
  • +13 Melee Hit Rating
  • +250 Armor
Sockets:
Socket bonus earned
  • Drops from Moroes in Karazhan
Finger1
Shapeshifter's Signet
Shapeshifter's Signet
Item level 100
No enchant (requires Enchanting)
Shapeshifter's Signet
Item level 100
  • +25 Agility
  • +18 Stamina
  • +20 Expertise Rating
Finger2
Violet Signet of the Master Assassin
Violet Signet of the Master Assassin
Item level 130
No enchant (requires Enchanting)
Violet Signet of the Master Assassin
Item level 130
  • +28 Stamina
  • +56 Attack Power
  • +56 Ranged Attack Power
  • +25 Melee Hit Rating
Trinket1
Dragonspine Trophy
Dragonspine Trophy
Item level 125
Dragonspine Trophy
Item level 125
  • +40 Attack Power
  • +40 Ranged Attack Power
  • Proc: +325 Melee Haste Rating (~1/min, 10s duration)
  • Drops from Gruul the Dragonkiller in Gruul's Lair
Trinket2
Bloodlust Brooch
Bloodlust Brooch
Item level 110
Bloodlust Brooch
Item level 110
  • +72 Attack Power
  • +72 Ranged Attack Power
  • On use: +278 Attack Power, +278 Ranged Attack Power (120s cooldown, 20s duration)
MainHand
Talon of Azshara
Talon of Azshara
Item level 134
Enchant: Enchant Weapon - Mongoose
Talon of Azshara
Item level 134
  • +15 Agility
  • +40 Attack Power
  • +40 Ranged Attack Power
  • +20 Melee Hit Rating
  • +168 Armor
  • Drops from Morogrim Tidewalker in Serpentshrine Cavern
OffHand
Merciless Gladiator's Quickblade
Merciless Gladiator's Quickblade
Item level 136
Enchant: Enchant Weapon - Mongoose
Merciless Gladiator's Quickblade
Item level 136
  • +27 Stamina
  • +30 Attack Power
  • +30 Ranged Attack Power
  • +10 Melee Hit Rating
  • +19 Melee Crit Rating
  • +12 Resilience Rating
Ranged
Arcanite Steam-Pistol
Arcanite Steam-Pistol
Item level 134
No enchant
Arcanite Steam-Pistol
Item level 134
  • +20 Agility
  • +19 Melee Hit Rating
  • Drops from Al'ar in Tempest Keep

Slybandit (thunderstrike, eu)

View on classicwowarmory.com

Spec: Combat · Role: PhysicalDps · Phase: Phase2

Data as of: 2026-08-02 19:44:29Z (character's last logout, not the present moment)

Notes

  • The vendored game dataset needed 4 correction(s) for anomalies found in the upstream data while loading; this audit used the corrected values.
  • Stat weights are 'Combat Swords' (Unscoped) — no set is published for this exact phase.
  • At least one finding involves an item whose proc or on-use effect could not be valued from the vendored data (see that finding's detail for which one); its EP number is therefore a floor, not a total — the item may be worth more than shown.

⛔ Critical (2)

  • Ranged has no enchant.
    'Arcanite Steam-Pistol' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Expertise is 18 short of the cap.
    45 / 63 rating.
    gear only (no buffs); talent adjustment applied

⚠ Warning (6)

  • Feet could use a better enchant.
    'Enchant Boots - Dexterity' → 'Enchant Boots - Cat's Swiftness'
    EP gain: -13.02
    preset 'p2'; recommendation follows the character's BiS gear preset for this slot, not the highest-scoring enchant -- the EP delta is shown for reference and is not filtered by the enchant margin, since the preset's pick may legitimately score lower under this character's own weights
  • Shoulder could be gemmed better.
    Suggested: Bold Ornate Ruby, Inscribed Ornate Topaz (socket bonus deliberately forfeited — the gems are worth more).
    EP gain: +37.70
    'Combat Swords' weights (Unscoped)
  • Chest could be gemmed better.
    Suggested: Smooth Ornate Dawnstone, Deadly Fire Opal, Shifting Tanzanite (earns the socket bonus).
    EP gain: +34.87
    'Combat Swords' weights (Unscoped)
  • Wrist could be gemmed better.
    Suggested: Delicate Living Ruby (socket bonus deliberately forfeited — the gems are worth more).
    EP gain: +16.96
    'Combat Swords' weights (Unscoped)
  • Legs could be gemmed better.
    Suggested: Delicate Living Ruby (socket bonus deliberately forfeited — the gems are worth more).
    EP gain: +16.96
    'Combat Swords' weights (Unscoped)
  • Feet could be gemmed better.
    Suggested: Delicate Living Ruby, Delicate Living Ruby (socket bonus deliberately forfeited — the gems are worth more).
    EP gain: +16.81
    'Combat Swords' weights (Unscoped)

ℹ Info — by slot (22)

SlotAlternatives (ranked by EP gain)
Neck
  • Upgrade +42.39 EP
    'Worgen Claw Necklace' → 'Telonicus's Pendant of Mayhem' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +16.88 EP
    'Worgen Claw Necklace' → 'Choker of Animalistic Fury' — drops from The Lurker Below in Serpentshrine Cavern
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +10.48 EP
    'Worgen Claw Necklace' → 'Amulet of Bitter Hatred' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +0.02 EP
    BiS is 'Choker of Vile Intent'.
    preset 'p2'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Shoulder
  • Upgrade +29.38 EP
    'Deathmantle Shoulderpads' → 'Shoulderpads of the Stranger' — drops from Hydross the Unstable in Serpentshrine Cavern
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Back
  • Upgrade +41.90 EP
    'Drape of the Dark Reavers' → 'Thalassian Wildercloak' — drops from Kael'thas Sunstrider in Tempest Keep
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +24.06 EP
    'Drape of the Dark Reavers' → 'Vengeance Wrap' — crafted (Tailoring)
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +23.86 EP
    'Drape of the Dark Reavers' → 'Black-Iron Battlecloak' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Chest
  • Upgrade +40.29 EP
    'Bloodsea Brigand's Vest' → 'Deathmantle Chestguard' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Hands
  • Upgrade +50.78 EP
    'Deathmantle Handguards' → 'Gloves of the Searing Grip' — drops from Al'ar in Tempest Keep
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +25.66 EP
    'Deathmantle Handguards' → 'Grips of Deftness' — drops from NPC 0 in Karazhan
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Finger1
  • BiS target -20.61 EP
    BiS is 'Ring of Lethality'.
    preset 'p2'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Finger2
  • Upgrade +48.82 EP
    'Violet Signet of the Master Assassin' → 'Ring of the Recalcitrant' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +47.24 EP
    'Violet Signet of the Master Assassin' → 'Band of the Ranger-General' — drops from Kael'thas Sunstrider in Tempest Keep
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +47.24 EP
    BiS is 'Band of the Ranger-General'.
    preset 'p2'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +47.09 EP
    'Violet Signet of the Master Assassin' → 'Band of Eternity' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Trinket2
  • BiS target -117.28 EP
    BiS is 'Warp-Spring Coil'. — 'Warp-Spring Coil' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total
    preset 'p2'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
MainHand
  • Upgrade +39.30 EP
    'Talon of Azshara' → 'Warp Slicer' — drops from NPC 0 in Tempest Keep
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +33.58 EP
    'Talon of Azshara' → 'Latro's Shifting Sword' — drops from Aeonus in The Black Morass
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Ranged
  • Upgrade +33.97 EP
    'Arcanite Steam-Pistol' → 'Barrel-Blade Longrifle' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +20.20 EP
    'Arcanite Steam-Pistol' → 'Wolfslayer Sniper Rifle' — drops from The Big Bad Wolf in Karazhan
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +19.55 EP
    'Arcanite Steam-Pistol' → 'Mama's Insurance' — source unknown
    'Combat Swords' weights (Unscoped); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated

Other Info findings (2)

  • Finger1 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Shapeshifter's Signet' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Finger2 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Violet Signet of the Master Assassin' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data