Armoury — as of last logout Dps — BT part 2 and MH, 27 Sep

Gear overview

Tiinar
Combat · PhysicalDps · Phase3

Average item level: 133.4 · GearScore: 2095

Average item level is over the 17 equipped items this run recorded, excluding shirt and tabard; an empty slot counts in neither the total nor the divisor.

GearScore reproduces the GearScoreTBCClassic addon's formula, for comparison with other players only. It ignores stats and gems entirely, and counts only whether a slot carries an enchant, not how good that enchant is — it is not audit advice.

Tiinar (thunderstrike, eu)

View on classicwowarmory.com

Data as of: 2026-09-27 17:49:02Z (character's last logout, not the present moment)

Notes

  • Stat weights are 'Combat Swords' (Unscoped) — no set is published for this exact phase.

⚠ Warning (8)

  • Shoulder is not gemmed as the best-in-slot list says.
    EP change: +3.34
    preset 'p3_combat'; recommendation follows the character's BiS gear preset for this item, not the highest-scoring gem set -- the EP delta is shown for reference and is not filtered by the gem margin, since the preset's pick may legitimately score lower under this character's own weights; 'Combat Swords' weights (Unscoped)
  • Chest is not gemmed as the best-in-slot list says.
    EP change: +2.18
    preset 'p3_combat'; recommendation follows the character's BiS gear preset for this item, not the highest-scoring gem set -- the EP delta is shown for reference and is not filtered by the gem margin, since the preset's pick may legitimately score lower under this character's own weights; 'Combat Swords' weights (Unscoped)
  • Wrist could be gemmed better.
    Suggested: 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).
    EP change: +7.01
    'Combat Swords' weights (Unscoped)
  • Hands is not gemmed as the best-in-slot list says.
    Suggested: 'Glinting Pyrestone'.
    EP change: +1.67
    preset 'p3_combat'; recommendation follows the character's BiS gear preset for this item, not the highest-scoring gem set -- the EP delta is shown for reference and is not filtered by the gem margin, since the preset's pick may legitimately score lower under this character's own weights; 'Combat Swords' weights (Unscoped)
  • Waist is not gemmed as the best-in-slot list says.
    EP change: +2.74
    preset 'p3_combat'; recommendation follows the character's BiS gear preset for this item, not the highest-scoring gem set -- the EP delta is shown for reference and is not filtered by the gem margin, since the preset's pick may legitimately score lower under this character's own weights; 'Combat Swords' weights (Unscoped)
  • Legs could be gemmed better.
    Suggested: 'Delicate Crimson Spinel' (socket bonus deliberately forfeited — the gems are worth more).
    EP change: +8.96
    'Combat Swords' weights (Unscoped)
  • Feet could be gemmed better.
    Suggested: 'Delicate Crimson Spinel', 'Glinting Pyrestone' (earns the socket bonus).
    EP change: +8.85
    'Combat Swords' weights (Unscoped)
  • Expertise is 24 short of the cap.
    39 / 63 rating.
    gear only (no buffs); talent adjustment applied

ℹ Info — by slot (9)

SlotAlternatives (ranked by EP change)
Head
  • BiS target +25.23 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Neck
  • BiS target +23.80 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Back
  • BiS target +26.75 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Wrist
  • BiS target +39.42 EP
    BiS is 'Insidious Bands'.
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Legs
  • BiS target +38.18 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Feet
  • BiS target +38.89 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Finger1
  • BiS target +22.29 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
MainHand
  • BiS target +21.32 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
OffHand
  • BiS target +21.82 EP
    preset 'p3_combat'; valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated

Other Info findings (1)

  • Ranged has no enchant, and the best-in-slot list does not give it one either.
    'Arcanite Steam-Pistol' — 4 enchant(s) available for this slot.
    preset 'p3_combat'; that list names no enchant for this slot, so a bare slot matches it rather than falling short of it; enchant availability derived from the vendored enchant data

Raid preparation — BT part 2 and MH, 27 Sep

⚠ Warning (2)

BossFlask / ElixirsFoodMain handOff hand
The Illidari Council— none — (0 of 2 pulls)Well FedInstant Poison VIIDeadly Poison VII
Illidan Stormrage— none —Well FedInstant Poison VIIDeadly Poison VII
Rage Winterchill— none —Well FedInstant Poison VIIDeadly Poison VII
Anetheron— none —Well FedInstant Poison VIIDeadly Poison VII
Kaz'rogal— none —Well FedInstant Poison VIIDeadly Poison VII
Azgalor— none —Well FedInstant Poison VIIDeadly Poison VII
Archimonde— none —Well FedInstant Poison VIIDeadly Poison VII

Consumables 0 of 7 · Weapons 7 of 7

0 potions · 0 healthstones