Gear overview

Average item level: 115.4 · GearScore: 1714

Average item level is over the 16 equipped items this run recorded, excluding shirt and tabard; an empty slot counts in neither the total nor the divisor.

GearScore reproduces the GearScoreTBCClassic addon's formula, for comparison with other players only. It ignores stats and gems entirely, and counts only whether a slot carries an enchant, not how good that enchant is — it is not audit advice.

Head
Wolfshead Helm
Wolfshead Helm
Item level 45
Enchant: Glyph of Ferocity
Wolfshead Helm
Item level 45
  • +10 Spirit
  • +109 Armor
  • Additional effect (not valued by the dataset)
  • Crafted (Leatherworking)
  • Crafted (Leatherworking)
Neck
Worgen Claw Necklace
Worgen Claw Necklace
Item level 115
Worgen Claw Necklace
Item level 115
  • +20 Agility
  • +21 Stamina
  • +42 Attack Power
  • +42 Ranged Attack Power
  • +17 Melee Hit Rating
  • Drops from Attumen the Huntsman in Karazhan
Shoulder
Mantle of Malorne
Mantle of Malorne
Item level 120
Enchant: Greater Inscription of Vengeance
Gems:
Socket bonus not earned
Mantle of Malorne
Item level 120
  • +33 Strength
  • +27 Agility
  • +25 Stamina
  • +9 Intellect
  • +284 Armor
  • +126 Bonus Armor
Sockets:
Socket bonus forfeited
Back
Razor-Scale Battlecloak
Razor-Scale Battlecloak
Item level 128
Enchant: Enchant Cloak - Greater Agility
Razor-Scale Battlecloak
Item level 128
  • +33 Strength
  • +23 Agility
  • +22 Stamina
  • +108 Armor
  • Drops from Morogrim Tidewalker in Serpentshrine Cavern
Chest
Breastplate of Malorne
Breastplate of Malorne
Item level 120
Enchant: Enchant Chest - Exceptional Stats
Gems:
Socket bonus not earned
Breastplate of Malorne
Item level 120
  • +33 Strength
  • +34 Agility
  • +36 Stamina
  • +13 Intellect
  • +379 Armor
  • +280 Bonus Armor
Sockets:
Socket bonus forfeited
Wrist
Vambraces of Ending
Vambraces of Ending
Item level 128
Enchant: Enchant Bracer - Brawn
Gems:
Socket bonus not earned
Vambraces of Ending
Item level 128
  • +24 Agility
  • +24 Stamina
  • +52 Attack Power
  • +52 Ranged Attack Power
  • +177 Armor
Sockets:
Socket bonus forfeited
  • Drops from High Astromancer Solarian in Tempest Keep
Hands
Gloves of Dexterous Manipulation
Gloves of Dexterous Manipulation
Item level 115
Enchant: Enchant Gloves - Superior Agility
Gems:
Socket bonus not earned
Gloves of Dexterous Manipulation
Item level 115
  • +35 Agility
  • +22 Stamina
  • +42 Attack Power
  • +42 Ranged Attack Power
  • +228 Armor
Sockets:
Socket bonus forfeited
  • Drops from Attumen the Huntsman in Karazhan
Waist
Belt of Deep Shadow
Belt of Deep Shadow
Item level 128
Gems:
Socket bonus not earned
Belt of Deep Shadow
Item level 128
  • +32 Agility
  • +14 Stamina
  • +66 Attack Power
  • +66 Ranged Attack Power
  • +18 Melee Hit Rating
  • +227 Armor
Sockets:
Socket bonus forfeited
  • Crafted (Leatherworking)
  • Crafted (Leatherworking)
Legs
Skulker's Greaves
Skulker's Greaves
Item level 115
Enchant: Nethercobra Leg Armor
Gems:
Socket bonus not earned
Skulker's Greaves
Item level 115
  • +32 Agility
  • +28 Stamina
  • +64 Attack Power
  • +64 Ranged Attack Power
  • +28 Melee Hit Rating
  • +319 Armor
Sockets:
Socket bonus forfeited
  • Drops from Netherspite in Karazhan
Feet
Edgewalker Longboots
Edgewalker Longboots
Item level 115
Enchant: Enchant Boots - Cat's Swiftness
Gems:
Socket bonus not earned
Edgewalker Longboots
Item level 115
  • +29 Agility
  • +28 Stamina
  • +44 Attack Power
  • +44 Ranged Attack Power
  • +13 Melee Hit Rating
  • +250 Armor
Sockets:
Socket bonus forfeited
  • Drops from Moroes in Karazhan
Finger1
Ring of a Thousand Marks
Ring of a Thousand Marks
Item level 125
No enchant (requires Enchanting)
Ring of a Thousand Marks
Item level 125
  • +21 Stamina
  • +44 Attack Power
  • +44 Ranged Attack Power
  • +19 Melee Hit Rating
  • +23 Melee Crit Rating
  • Drops from Prince Malchezaar in Karazhan
Finger2
Ring of Lethality
Ring of Lethality
Item level 128
No enchant (requires Enchanting)
Ring of Lethality
Item level 128
  • +24 Agility
  • +19 Stamina
  • +50 Attack Power
  • +50 Ranged Attack Power
  • +19 Melee Hit Rating
  • Drops from Hydross the Unstable in Serpentshrine Cavern
Trinket1
Bloodlust Brooch
Bloodlust Brooch
Item level 110
Bloodlust Brooch
Item level 110
  • +72 Attack Power
  • +72 Ranged Attack Power
  • On use: +278 Attack Power, +278 Ranged Attack Power (120s cooldown, 20s duration)
Trinket2
Dragonspine Trophy
Dragonspine Trophy
Item level 125
Dragonspine Trophy
Item level 125
  • +40 Attack Power
  • +40 Ranged Attack Power
  • Proc: +325 Melee Haste Rating (~1/min, 10s duration)
  • Drops from Gruul the Dragonkiller in Gruul's Lair
MainHand
Terestian's Stranglestaff
Terestian's Stranglestaff
Item level 115
Enchant: Enchant 2H Weapon - Major Agility
Terestian's Stranglestaff
Item level 115
  • +38 Strength
  • +37 Agility
  • +48 Stamina
  • +829 Feral Attack Power
  • +25 Melee Hit Rating
  • Drops from Terestian Illhoof in Karazhan
Ranged
Idol of the Raven Goddess
Idol of the Raven Goddess
Item level 115
Idol of the Raven Goddess
Item level 115
  • Additional effect (not valued by the dataset)

Yxanb (thunderstrike, eu)

View on classicwowarmory.com

Spec: Feral Combat · Role: PhysicalDps · Phase: Phase2

Data as of: 2026-07-26 11:08:38Z (character's last logout, not the present moment)

Notes

  • Blizzard refreshes character data at logout, so this reflects the character's state at their last logout, not the present moment.
  • The vendored game dataset needed 4 correction(s) for anomalies found in the upstream data while loading; this audit used the corrected values.
  • Feral Combat is ambiguous between the cat DPS and bear tank builds; without a tank hint, this audit assumed the cat DPS variant. A bear tank should be audited with the tank option — the stat caps checked differ between the two.
  • Stat weights are 'P1' (NearestEarlier) — no set is published for this exact phase.
  • At least one suggested item requires a profession to use (see that finding's detail for which one); it is still suggested because it may be the best option, but the Classic API exposes no profession data, so whether the audited character actually has that profession has not been verified.
  • At least one finding involves an item whose proc or on-use effect could not be valued from the vendored data (see that finding's detail for which one); its EP number is therefore a floor, not a total — the item may be worth more than shown.

⛔ Critical (1)

  • Expertise is 103 short of the cap.
    0 / 103 rating.
    gear only (no buffs); no talent expertise reduction was modelled, so the requirement shown is the untalented figure and may overstate the gap

ℹ Info — by slot (16)

SlotAlternatives (ranked by EP gain)
Head
  • Upgrade +93.27 EP
    'Wolfshead Helm' → 'Deathblow X11 Goggles' — crafted (Engineering) — requires Engineering, which the API does not report — both 'Wolfshead Helm' and 'Deathblow X11 Goggles' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +83.44 EP
    'Wolfshead Helm' → 'Nordrassil Headdress' — source unknown — 'Wolfshead Helm' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • Upgrade +80.90 EP
    'Wolfshead Helm' → 'Stag-Helm of Malorne' — source unknown — 'Wolfshead Helm' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Neck
  • Upgrade +13.26 EP
    'Worgen Claw Necklace' → 'Telonicus's Pendant of Mayhem' — source unknown
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +13.26 EP
    BiS is 'Telonicus's Pendant of Mayhem'.
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Shoulder
  • Upgrade +17.78 EP
    'Mantle of Malorne' → 'Shoulderpads of the Stranger' — drops from Hydross the Unstable in Serpentshrine Cavern
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Back
  • BiS target +3.86 EP
    BiS is 'Thalassian Wildercloak'.
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Hands
  • BiS target +5.88 EP
    BiS is 'Gloves of the Searing Grip'.
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Waist
  • Upgrade +23.02 EP
    'Belt of Deep Shadow' → 'Belt of One-Hundred Deaths' — drops from Lady Vashj in Serpentshrine Cavern
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +23.02 EP
    BiS is 'Belt of One-Hundred Deaths'.
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Legs
  • Upgrade +12.93 EP
    'Skulker's Greaves' → 'Leggings of Murderous Intent' — drops from Kael'thas Sunstrider in Tempest Keep
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +12.93 EP
    BiS is 'Leggings of Murderous Intent'.
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Finger1
  • BiS target +8.00 EP
    BiS is 'Band of the Ranger-General'.
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
Trinket1
  • BiS target -11.66 EP
    BiS is 'Tsunami Talisman'. — 'Tsunami Talisman' carries a proc or on-use effect the vendored data gives no way to value — this EP number is a floor, not a total
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
MainHand
  • Upgrade +135.12 EP
    'Terestian's Stranglestaff' → 'Staff of Disintegration' — drops from NPC 0 in Tempest Keep
    'P1' weights (NearestEarlier); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated
  • BiS target +55.54 EP
    BiS is 'Merciless Gladiator's Maul'.
    preset 'p2_6p' (best fit of 4 candidates); valued as it would actually be worn: base stats plus the best available gems (and the socket bonus they earn) plus the best available enchant, judged against the same character-wide stat caps with the outgoing item's own contribution removed first — not base item stats alone. Also includes each side's procs and on-use effects at their average expected value (uptime-scaled stats fed through the same cap-aware valuation); on-use assumes perfect usage on cooldown, which is optimistic. Buffs, consumables and raid composition are still not modelled, and enchant availability is not yet phase-gated

Other Info findings (2)

  • Finger1 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Ring of a Thousand Marks' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data
  • Finger2 has no enchant. Ring enchants require Enchanting, which the API does not report.
    'Ring of Lethality' — 4 enchant(s) available for this slot.
    enchant availability derived from the vendored enchant data